Cheetah3D fully supports Retina displays Modeling
Cheetah3D is a powerful and easy to learn 3D modeling, rendering and animation application which was developed from the ground up for OS X. So jump right into the world of Computer Generated Imaging. Create 3D artwork for your next iPhone game or make your first animated character.
With a full set of polygon, subdivision surface and spline modeling tools you can focus on creating; safe in the knowledge that Cheetah3D has a breadth of features for the task. Cheetah3D makes modeling in 3D a breeze for new and experienced users alike.
So you've modeled a character or new product design, it's time to get decorating and Cheetah3D is ready to get to work. With a powerful UV editor combined with a node based materials system you can paint and texture every model you make......
Character rigging is part of the seamless animation system of Cheetah3D where just about every property of an object can be animated. Breathe life into a character for your next iPhone game or animate an architectural fly-through by the powerful animation system built into Cheetah3D.
Cheetah3D smoothly integrates the industrial strength Bullet physics engine to simulate rigid body and soft body dynamics. No matter if you want to spill a bowl of marbles on the floor or simulate a waving flag in the wind. Cheetah3D can handle it with just a few mouse clicks.
Raytracing, Global Illumination, HDRI, Caustics and much much more means Cheetah3D can produce stunning images and animations using advanced techniques .... Create amazing pictures with Cheetah3D: mesmerize friends, colleagues and clients.
Import and export of 3D models and animations using popular file types (fbx, stl, 3ds, obj etc.) enables sharing of content produced with Cheetah3D. Images and animations made in Cheetah3D can also be shared using a wide range of popular image and movie file types (jpg, tiff, png, mov etc.).
Cheetah3D integrates perfectly into the workflow of many popular Mac apps. With Cheetah3D you can create stunning 3D models for iBooks Author or many popular game engines.
Added ABF UV-unwrapping
Added support for "Spline IK"
Added "Split joint" tool
Added "3D View - Single/Quad" hotkey
Added "Unwrap UV with ABF" hotkey
Completely rewritten loop selection (now with auto-highlighting, partial edge loops, faster, works in point mode, support for border loops)
Completely rewritten ring selection (now with auto-highlighting, partial rings, faster, works in point mode)
Improved numerical accuracy of LSCM unwrapping
Improved Sweep object to maintain the profile shape through hard corners
Improved context menu of Material browser (Cut command was missing)
Improved context menu of Object browser (Cut, Copy, Paste and Make Editable )
Fixed problem when loading FBX files with Windows-style texture paths
Fixed bug in text object
Fixed dynamics bug (undesired recovery of initial state)
Fixed bug in Quantize tool
Fixed UV bug in Disc object
Fixed crashing bug in 3DS loader
Fixed hidden mouse cursor bug in Transform tool
Fixed memory leak in Smooth modifier
Fixed bug when loading 16-bit PNG greyscale images
Fixed bug in Scene Info tool (total vertex count was missing)
Fixed bug in F-Curve evaluation of Boolean parameters
Fixed antialiasing bug (min. samples didn't work properly)
Fixed DOF bug
Fixed tool reset bug
Fixed bug in Ruler tool when deleting polygons
Fixed bug in Bridge tool
Fixed bug in Scalpel tool
Fixed bug in Attraction force
Fixed bug when deleting first spline segment
Fixed bug where linear splines snapped to tangents
Fixed bug in DXF exporter (flipped normals)
Fixed bug with Space Navigator (jumps when switching windows)
Fixed bug in Heat Binding tool (hung when binding very small meshes)
Fixed bug in Scene Info tool (spline ops were mixed up)
Fixed bug in PDF importer (missing boxes)
Fixed bug in "Select All" context menu command in 3D view
Fixed bug in Symmetry object (wrong drawing)
Fixed bug in DAE exporter (creator objects were wrongly handled)
Fixed bug in Transform tool (snapping in orthographic views)
Fixed bug in Material browser (drawing bug when editing material name)
Cheetah3D (de.wengenmayer.cheetah3d) is a Mac software application that has been discovered and submitted by users of Software.com.
The latest version that our users have reported running on their systems is Cheetah3D 6.2. The most popular version of this application used by our users is Cheetah3D 4.2.
Operating System: Mac
Bundle Information: 4.2,(c)2001-2007 Martin Wengenmayer